Bliss Vehicles. Thread starter tutemwesi Start date Nov 15, Hi there, I am really looking for some clarification on vehicle spawns etc etc So I'm running DayZ on a Bliss Hive, and can successfully add in extra spawns for vehicles and am getting along OK with database structure etc. My understanding is that DayZ has particular classes banned in the anim. I read that to get around this you can unpack the pbo, remove the restrictions and voila, you can add in via database manipulation what you want.
BUT, apparently whoever you wish to connect to your server must also have those files installed - is that correct? And is this limit just for Cherno, or have all maps falu, zarg, utes etc etc got this restriction? Is this something to do with the verifying of sigs etc?? I'm clutching at straws here as you can see. I understand only certain maps have spawns in Bliss, so one thing I tried, that has been hit and miss, is to load the map editor in ARMA, create a mission, spawn in vehicles and then parse that.
Could anyone please offer some clarification on all of this as it is driving me mad, or provide a list of what vehicles will spawn within what maps, or what changes I need to make to server files without having an implication on my user base? Many thanks in advance! Sounds like your friend is running rMod, which seems to be the go to for spawning in vehicles, changing skins etc. I don't know rMod to well, so can't really comment, but there are a lot of rMod users around who may chip in to help.
I think rMod is server side only so players don't need to change anything. File signing is there as a security element stop file tampering , as soon as you change a file you change its structure and so that file no longer matches its public key. If this was not present, hackers would change there PBOs and connect to any server they like and run what they want.
So you would need to sign it using tuti's private key. If anyone connects with the old files signed with rockets keys , the server will kick the player. You can turn off the signature check, but its a bad idea. Hope that helps, keep hammering away as it all makes sense eventually.
How about you delete the whole server. Maybe you are calling it from somewhere else. A little note: during my post submission, I realized my character was being kicked by my server due this:. I did this try, deleted the. Actually I don't think it is a problem if they're correctly invoked within the batch file, but I will try to revert everything back to the "manual" mode, even if I won't be able to join via Commander and that is not a problem at all if I manage to get my server.
Yeah, since I bought the game through steam a couple of Humble Bundles ago I reckon and steam games run The dedicated server needs the game files, so Anyway trying to rename panthera and also fixing up the batch file returned bad results as the server cannot be joined properly.
I believe one can host a DayZ via Steam and one could also play, as I did it for weeks so far. Even if I could do a deeper try, I really do believe mod folders aren't intended to be called a specific way if they're invoked correctly in the batch. And they are, actually. Anyway, I will keep on going with the. I will have a lanparty incoming in a few hours and even if we could play without missions Try doing it without unpacking the files from the PBO.
Copy the files you want to add for DZAI into the root of the file. See if that works for you. I haven't tried with a fresh new. I'll give it a try in a couple of hours. Had same problem , but i removed the PboPrefix. Nothing seems to fix the issue as reinstaling everything over again, using a fresh new baked. You can post now and register later.
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Answer this question Ask a question. Question azmodanfury 0. Report post. Posted February 3, What's wrong with it or me? Do I need to paste some more info I can't think about it atm? Originalmente postado por luis. Originalmente postado por Nica :. So every F'n time a mod is updated we're not able to connect since the user has no option to control when or if their game is updated and the servers aren't updated automatically as well.
We need to option to prevent automatically updating until the servers have a chance to update then at that point we would not be able to connect until we updated on our end aswell. Just me but this makes more sense. Originalmente postado por shoover34 :. Thank you but I've found nothing but a wiki page. So without spending hours researching looking for some illusive command that may or may not work, My statement still stands true.
Steam does not allow the option to prevent the auto update giving us control over content we pay for which is preventing us from playing the content we payed to play.
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