What does killstreak stacking mean




















User Info: BottledWater The latter. Getting kills from a killstreak don't build towards the next killstreak in BO. Some claim it will help with camping, some say it will make it worse. User Info: Chantzanator. In regards to Call of Duty; "Stacking" was this: Getting dogs in WAW, killing yourself, respawn, calling in the dogs, shoot someone, wait until the first pack of dogs gained another pack of dogs, rinse, repeat.

His Harrier killed me because I'm too stupid to use cold blooded. He's spawn raping us with his Chopper Gunner because he's a camping scrub who stacks killstreaks. You prepare for battle.

User Info: Disflex6. To stack means to pile killstreak rewards on top of a previous one. No, stacking does not mean 'kills from a killstreak reward count towards your next one'.

User Info: monty User Info: JakobV. User Info: Buddha In the COD universe, it means killstreaks adding to other killstreaks. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name.

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Screenshot of Week 51 [Submissions Closed]. Linked 5. Related 4. A Care Package is airdropped into the map that holds the killstreak. Once picked up, you get the Juggernaut armor and a throwing knife - nothing more. Unlike the normal Juggernaut killstreak, this version allows you to move extremely fast, but your health doesn't regenerate.

Works just like the Juggernaut killstreak from Modern Warfare 3. The airdropped Care Package contains the Juggernaut armor and a powerful minigun. Unit scorestreak. The AASX comes with a minigun and flares. Allows you to access the Loki Satellite and use it to assault the battlefield. You can support your team by launching the following armaments:. Allows you to supply teammates with Ballistic Vests that increases their armor and damage resistance. A drone that follows you around.

One of the biggest balance changes to perks was not even a change in how a perk works, but rather the change of where two perks are within a loadout. Overkill, which allows a player to carry two primary weapons, changed from the Perk 1 tier to Perk 2. As the in-game tooltip puts it, Overkill is now being put up against some of the strongest perks in the game, making the decision to have two primary weapons a more difficult one to make.

However, it also makes it possible to have Scavenger, which allows for ammo resupplies, along with Overkill in the same loadout. This may be great when using an Overkill weapon with an uncommon ammo type — e. For Hardline, not only will Killstreaks stack within this kind of loadout, but also cost 1 less kill. In other words, that Cluster Strike will only run you 4 kills to earn, and allow you to earn higher-end — and slightly less expensive — streaks down the line.

This perk already doubles the duration of Tactical Sprint, the fastest boots-on-the-ground movement option in the game, as well as increase crouch movement speed. With this latest update, Double Time also halves the recharge time for Tactical Sprint. This change makes Double Time an even more attractive perk for those who want to run-and-gun.

And, if you still feel the need for more Tactical Sprinting, pair this perk with a Stim in your loadout, as this equipment piece recharges Tactical Sprint upon use. In order to balance it further, Infinity Ward changed its secondary ability to hack equipment over to Spotter.

So does this nerf E.



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